Combolands Wiki
A quick-reference wiki for Combolands — the roguelike citybuilder by Crux Games: guilds, combos, buildings, ranks and everything else in one page.
What Is Combolands?
Combolands is a tiny roguelike citybuilder by Crux Games that released on Steam on August 24, 2026 for $7.99. Each run is a short 30-minute burst: place buildings, unlock synergies, and trigger cascading combos in a bite-sized metropolis.
The game layers 7 guilds (you pick 2 per run), 21 possible guild pairings, 120+ buildings and 100+ passives on top of the core loop, plus heirlooms and councillors that carry progress between runs.
Guilds and Combos: the Heart of the Game
Every run starts with picking 2 of 7 guilds. Each guild has unique buildings and playstyles, and every pairing changes how you build, what you broker, and how you scale into the late ranks — 21 combinations in total.
The single most important skill: a strong combo beats a single strong guild. Ask yourself which 2 guilds synergise, what combo you are trying to chain, and how the pair scales into ranks 8-10. Our guild tier list and combo guide cover the best pairings in detail.
Buildings, Placement and Cascades
Buildings are placed so one effect feeds the next — adjacency and placement order matter. Synergies between your 2 chosen guilds determine which placements chain into cascades.
Combos are the heart of Combolands. A good chain turns a handful of buildings into a cascading number-up engine. The secret is committing to one cascade and stacking only its pieces — of the 100+ passives, grab only the ones that push your chosen combo.
Ranks, Islands and Run Structure
Progression runs across 10 ranks — from hamlet to metropolis — across procedural islands. Each run ends, but heirlooms and councillors persist and make every subsequent run stronger.
Because runs are 30 minutes, Combolands is built for "one more run" pacing: learn a guild pairing, chase a rank-up, unlock an heirloom, repeat.